Other games with similar virtual economies have had comparable scams, like Fortnite. Additionally, there is some evidence to suggest that users – the majority of whom are children – are able to scam each other out of items that have in-game value and can then be sold. Roblox has an in-game economy that officially only allows users to sell their Robux back to the company when they reach 30,000 (or $375), so there is an entire secondary market for buying and selling Robux. “These exclusions were necessary because they represent a very specific use case and don't meet the criteria for inclusion in the class settlement.” “We have robust controls in place to protect against money laundering, which is not at issue in this lawsuit,” he wrote. Roblox spokesperson William Nevius said in a statement that the company disagrees with the characterization of money laundering, and noted it will be filing a brief in response in the coming weeks.
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